In Brief
- A recent AMA featured discussions about the new Codex battle pass system on App.axie, including aspects like the Premier Path and exclusive rewards.
- The Codex, dubbed “The Ascendant Path,” introduces new mechanics like Codex Points and offers various perks, with an 8-week season planned as an initial test.
- Ongoing developments in Axie Infinity focus primarily on Atia’s Legacy, the forthcoming MMO, while integrating and enhancing current systems in Axie Core.
Introduction to The Codex
Last week, an engaging community meeting was held where Axie Infinity developers, Shade, Pos2, and JaseTheWizard, responded to questions about several updates and features in the Axie ecosystem. Central to their discussion was the introduction of the Codex—an innovative battle pass system designed to enhance player engagement and provide new ways to collect rewards.
Details on The Ascendant Path
Shade unveiled “The Ascendant Path,” the first season of the Codex, which aims to captivate players with its new mechanisms and reward tiers. The system allows players to acquire Codex Points through everyday bounties, replacing older systems like SBB or PBB. Participants can purchase the Premier Path for 7.5 AXS, which provides access to higher-tier rewards such as AXS currency, exclusive accessories, Lucky Coins, and various seasonal perks.
Reaching higher levels in the Codex offers substantial rewards; for instance, level 24 participants can earn up to 6.5 AXS, and exclusive accessories are available at designated levels. Communities have expressed concerns about potential inflation from increased Fortune Slip supply, but the developers reassured that they are monitoring the economic impact closely.
Economic Balance and Reward Systems
The Premier Path, according to Shade, is designed to only “spend” 1 AXS for the tier when taking into account the potential total earnings from reaching level 24. This initiative is funded through entry fees and further supported by the Play-to-Earn Fund, ensuring a balanced approach to maintaining the game’s economy. Shade mentioned, “That’s why it’s Season 0, we’re testing progression, pacing, and economic impact. If we need to make adjustments, we will.”
Future Developments and Community Engagement
Further into the AMA, discussions revolved around future strategies, including developing Atia’s Legacy, adjusting gameplay mechanics, and possible modifications to enhance the gaming experience. Shade hinted at the development of new accessory features, noting, “Everyone’s axies used to look the same. Accessories were meant to make them unique. We’re finally doubling down on that.”
Concluding Remarks
The AMA wrapped up with plans to deepen discussions in subsequent sessions, particularly focusing on Atia’s Legacy. The developers emphasized their commitment to community feedback and collaboration. The upcoming changes and additions to Axie Infinity hinted at a renewed effort to balance community interests with innovative gameplay and sustainable economic practices.
