# Deadtiles

Deadtiles is a survival game on Solana. The game client and Android app are published in the GitHub repository rylanj/deadtiles-mobile.

| Fact | Value |
| --- | --- |
| Status | Live |
| Rank | 2 |

## Verdict

Deadtiles is a multiplayer survival game on Solana from the developer rylanj. Its live server is at play.deadtiles.com and runs on Colyseus. The loading screen tracks five stats (Health, Stamina, Hunger, Thirst and Temp), which suggests you'll be managing your character's condition while you play. You can play in a browser or install an Android APK from the rylanj/deadtiles-mobile GitHub repository. The APK needs Android API 24 or later. The access options are clear. GitHub rebuilds the APK every time the main branch changes, so the mobile build follows the latest code. Developers can also run the client locally with npm against the same live server. On Android, wallet sign-in goes through Solana Mobile Wallet Adapter and works with Phantom, Solflare or Seed Vault. A lot is still missing. The official sources publish no gameplay guide, no whitepaper and no token, rewards or pricing detai

## Pros
- Browser client runs at play.deadtiles.com with no install needed
- Android APK on GitHub releases, rebuilt every time the main branch changes
- Client code is public on GitHub to view and fork
- Android version works with Phantom, Solflare or Seed Vault through Solana Mobile Wallet Adapter
- Five survival stats to manage: Health, Stamina, Hunger, Thirst and Temp

## Cons
- Android APK is sideloaded from GitHub and signed with a debug key
- Phantom shows "This app's identity could not be verified" if the server key check fails
- Android play needs a Solana wallet app on the same phone, and browser wallet extensions don't work with the APK
- Code is proprietary (2026, all rights reserved), so it can be viewed and forked but nothing more
- Android version requires API 24 or later

## FAQ

**How do I start playing Deadtiles?**

Open the browser client at https://play.deadtiles.com, or install the Android APK from the releases page of the rylanj/deadtiles-mobile GitHub repository (it needs Android API 24 or later). Developers can also run the client locally with npm, and it connects to the same live server.

**Do I need a wallet to play Deadtiles on Android?**

Yes, you need a Solana wallet app (Phantom, Solflare or Seed Vault) installed on the same phone before you tap Connect wallet. The APK uses Solana Mobile Wallet Adapter, so browser wallet extensions don't work with it.

**Does Deadtiles have a token or a way to earn?**

No token is listed in the official sources checked. The README and repository don't publish rewards, pricing or cash-out rules, and there's no whitepaper.

**Is Deadtiles still active?**

Yes, the README says the client plays against a live county hosted at play.deadtiles.com, and GitHub rebuilds the Android APK every time the main branch changes. The repository's copyright notice is dated 2026.

**Is Deadtiles worth playing?**

It's too early to judge, because the developer hasn't published the game's economy, costs or rewards, and the sideloaded APK is signed with a debug key that can make Phantom show "This app's identity could not be verified." Check every wallet request before you approve it, and don't put money in until the developer publishes the rules.

Source: https://cryptogames.gg/?p=69962
