In Brief
- Atia’s Legacy first playtest was well-received, with strong user engagement and positive feedback.
- Player data shows: 40% of testers played for over 20 hours, contributing to a Net Promoter Score of +69.7.
- Future Plans: A second playtest is in development, highlighting the game’s potential improvements based on extensive user feedback.
Initial Playtest Results
Atia’s Legacy, a new game currently in the testing phase, has completed its first playtest, yielding promising results and substantial player engagement. Of the total 1490 codes distributed for this session, 342 users submitted their feedback through a formal survey, marking a participation rate of approximately 23%. Particularly notable was the time investment by players; 45% of participants engaged for up to 20 hours, and a significant 40% surpassed that mark, demonstrating deep involvement with the game.

Player Satisfaction and Feedback
Feedback from the playtest was quantified using a Net Promoter Score (NPS) system, where a score of +69.7 indicated a high level of interest in replaying the game. This score follows an overwhelming 77.35% of users rating their anticipation as high (9-10 on the scale), while only 7.65% expressed lower excitement (0-6 score). This metric offers insight into the users’ enthusiasm and the potential stickiness of the game.
Technical Aspects and User Experience
The playtest not only assessed user engagement but also gathered detailed feedback on various elements like graphics, gameplay mechanics, and the overall user experience. A majority of the testers accessed the game via Android devices, accounting for 76.6% of the total, whereas iOS users constituted 30.7%. The graphical interface received acclaim for its vibrant and engaging visuals, although some users noted occasional issues such as parts of characters displaying as black shadows.
Content Highlights and Suggestions
Players expressed appreciation for the game’s combat system characterized by its idle farming mechanics and straightforwardness, but they also pointed out areas needing enhancement such as micromanagement, squad control, and more interactive and challenging combat scenarios. Suggestions for future updates include improved squad system dynamics, enhanced content variety, and better graphic and combat interactivity to enrich the overall player experience.
The development team is currently planning a second playtest, taking into account the extensive feedback provided by users to refine and enhance the game. This upcoming playtest aims to address the noted issues and implement suggested features to meet player expectations and improve game engagement further. The focus will be on not only fixing bugs and enhancing graphics but also on increasing interaction depth and gameplay strategy to cater to both new and returning players.
Atia’s Legacy appears to be on a promising developmental path, with the first playtest serving as a critical tool for gathering valuable player insights. The forthcoming playtest schedule and details are anticipated to be announced as the developers continue to make iterative improvements to the game based on user feedback.
