In Brief
- Fableborne launched its global Open Beta on December 2, following multiple successful playable seasons.
- The game has attracted more than 380,000 players, reached 108,000 peak daily active users, and generated 21.5 million dollars in NFT presale revenue.
- The Open Beta brings new content, tuning updates, and expanded social features as Fableborne enters its largest release phase.
Pixion Games announced that Fableborne, its fast-paced competitive action RPG, opened its global Open Beta on December 2. The launch follows a series of successful seasons that grew the game’s audience to more than 380,000 players, reaching 108,000 peak daily active users and generating 21.5 million dollars in NFT presale revenue before its token launch.
Designed for Modern Mobile Players
Fableborne blends quick action RPG combat with long-term strategy through base building and seasonal competition. Sessions are built for short bursts of play, but each island serves as a long-term project that reflects the player’s decisions. The combination of instant combat familiarity and persistent progression has helped the game trend consistently across previous seasons.
Kam Punia, founder and CEO of Pixion Games, said Fableborne was designed to “feel like an excellent mobile game first and foremost,” noting that strong engagement across seasons reinforced the studio’s approach. He described the Open Beta as a major step forward, bringing more content, more competition and a progression system shaped by player involvement.
Seasonal Raids and Player Strategy
Players engage in quick tactical battles, raiding enemy islands and defending their own while climbing seasonal leagues. Over time, hero builds introduce deeper mastery opportunities, and long-term strategy emerges through how players develop and protect their islands.
Across previous seasons, Fableborne has maintained Day 7 retention between 25 and 51 percent, driven by competitive structure and community-driven rivalries.
First Major Title in the POWER Ecosystem
Fableborne also marks the debut of the POWER Ecosystem, a platform that merges gaming, AI and Web3 infrastructure to support scalable consumer experiences. Its underlying Power Protocol provides live-ops tools, progression systems and automated incentives that operate independently of crypto participation.
Players can enjoy the full game without interacting with blockchain features, while those who choose to participate can access ownership and incentive-driven systems that remain optional and unobtrusive.
Punia emphasized the studio’s intention to integrate new technology in a way that “boosts the experience for all players of all backgrounds,” adding that Fableborne demonstrates how ownership mechanics can enhance gameplay without overwhelming users.
Invisible Blockchain, Optional Participation
Blockchain elements are kept in the background unless players opt in. For creators and ecosystem contributors, the incentive layer provides liquidity mechanisms, reward programmability and value flow to the unified POWER token. These systems support long-term sustainability across the game’s lifecycle.
Content Updates and Expanded Community Features
The Open Beta introduces new content drops, competitive refinements and expanded social features designed to support larger-scale community interaction. With more than 2.4 million play sessions recorded in earlier seasons and an average session length of 32 minutes, Pixion Games is focused on strengthening systems that reward skill and player mastery.
The global Open Beta represents Fableborne’s largest release yet, opening the doors to a wider audience as Pixion Games prepares for the next phase of its competitive ARPG experience.
