KOKODI
What is KOKODI?
KOKODI is a third-person fantasy extraction shooter with a Web3 gaming universe attached, drawing its art and mythology from Asian culture. Its premise is a world without adults: after every grown-up disappeared, the children left behind went into the forest and organised themselves into races. Those who took to the woods became the Forest race, those who preferred the nightlife became the Night race, strange arrivals from the sky became the Alien race, and most simply remained human. Mysterious masks were then discovered, and whoever wears one gains new skills and abilities — the strong become stronger and the wise become wiser.
How to play KOKODI
As an extraction shooter, the loop is to enter a dangerous map, gather what you can and get out alive. Players choose a clan to survive with, and the game's stated mechanics run well past shooting: producing resources, crafting simple items, crafting complex items, repairing both crafted and non-crafted gear, and constructing a hideout to work from. The masks sit on top of that as the progression system, changing what a character can do rather than simply raising a number. PvP alpha access is handled through sign-ups on the project's site and its Discord.
KOKODI's collections and tokens
The KOKO characters are NFTs, listed and tradeable on OpenSea across the four races, and the project publishes a whitepaper covering its tokenomics and clan structure. The collection came before the shooter — the game is being built around an existing character universe rather than the other way round, which is why the clans and races carry as much of the design as the combat does.
Collect, breed, and trade mechanics give the creatures ongoing utility
Battles, quests, and competitions offer reward and leveling progression
Social layer with alliances and player-vs-player competition
Runs on Immutable X, a chain built for game asset trading
PvP focus means progress depends on other players being online
Owning competitive Kodis likely requires buying NFTs up front
Available description is generic marketing copy with no detail on actual gameplay depth
Immutable X only, so no access for players on other chains or wallets
Our verdict on KOKODI
KOKODI is a creature-collection game built on Immutable X, an Ethereum layer-2 chosen by studios that want NFT trading without per-transaction gas costs. The unit of play is the Kodi: a fantasy creature held as an on-chain asset that players collect, breed and trade, then take into battles, quests and competitions. It is filed under PvP, so the competitive ladder against other players' rosters — not a solo campaign — is where the design puts its weight.
What works in principle is the breeding-and-battling loop, a structure with a long track record of holding players who enjoy roster building, lineage experiments and a resale market for the results. Immutable X also removes the fee friction that makes trading painful on layer-1.
What is harder to judge is everything underneath. The available material is marketing language — "vibrant", "secure and transparent" — describing ownership and infrastructure rather than combat depth, breeding costs, matchmaking or how rewards are funded. No developer is publicly identified in the listing, and the studio's own site at kokodi.io is the only detail source.
It suits collectors comfortable with asset-driven PvP who will read the tokenomics before spending. Players wanting a self-contained game should check what exists to play first.
This is our own editorial assessment. We do not score games — ratings come from players.
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