Olderfall
What is Olderfall?
Olderfall is a free-to-play, multichain auto-battler in which you act as a Gladiator Master and command a team of NFT warriors, called Fallen, in PvP and PvE combat. It is developed and published by Anubika, and runs on Arbitrum One and Polygon, with Season 1 launched on Polygon. The game is playable in a browser at play.olderfall.com and as an Android app, and is also listed on the App Store. Each gladiator is procedurally generated with its own DNA, combining stats, affinities and traits, so rosters differ from player to player.
How to play Olderfall
Combat resolves automatically: you assemble, train and equip a squad, then the battle plays itself out, which puts the decisions in team composition and gear rather than in real-time input. New players begin with one free gladiator and can manage up to three at a time. Modes include daily deathmatches and tournaments for PvP, PvE missions, rotating seasonal events, and Chambers used for training. A crafting system called the Forge lets players merge gear, enhance weapons, or melt unused items into new equipment. No wallet is required to start, so an account can be created before any onchain setup.
Olderfall tokenomics & earning
Gladiators, equipment, cosmetics and trinkets exist as NFTs, and progression is recorded onchain. The in-game currency is Vitrium. Season 1 introduced a 60-day Battle Pass whose rewards include NFT Fallen, weapon and armour chests, and Vitrium, alongside weekly tournaments that pay USDC prize pools to top finishers, tracked through onchain leaderboards. NFTs and enhancements can be purchased, and the developers state these mainly accelerate progress rather than granting a direct competitive advantage, describing the design as play-to-own rather than pay-to-win. As with any onchain game, asset values and prize-pool sizes depend on continued player activity and the studio's funding of each season.
Strategic auto-battler gameplay across both PvP and PvE modes
Weekly tournaments with $500 prize pools and onchain leaderboards
True ownership of NFT gladiators you collect, train, and equip
Multichain support on Arbitrum One and Polygon
Onchain rewards and NFT gladiators add crypto complexity beyond a normal game
$500 weekly prize pools are modest for competitive players
Exclusive NFT collections may give paying players a gameplay edge
Single genre focus may not appeal to players outside auto-battlers
Our verdict on Olderfall
Olderfall is an auto-battler in gladiator-arena clothing: you play a Gladiator Master rather than a fighter. You assemble, train and equip a squad of NFT warriors called Fallen, and the battle then resolves itself, so every meaningful decision is made before combat starts — in team composition, affinities and gear. Developer Anubika procedurally generates each gladiator from its own DNA, so rosters genuinely differ between players. It runs in a browser and on Android, with Season 1 on Polygon and Arbitrum One also supported.
The on-ramp is the strongest part. A free starting gladiator and no wallet requirement let you find out whether the no-input combat model holds your attention before touching a chain at all, and the Forge — merging gear, enhancing weapons, melting spares into new equipment — gives the loop something to work on between fights.
The limits are structural. A three-gladiator cap keeps experimentation narrow, and the weekly USDC prize pools and Battle Pass payouts are worth exactly what the studio keeps funding and the player base keeps sustaining. The "play-to-own, not pay-to-win" framing is the developers' description of how purchased NFTs behave, not an independently established fact.
It suits players who enjoy pre-battle optimisation and roster-building, and who want an onchain game they can try before committing anything.
This is our own editorial assessment. We do not score games — ratings come from players.
Frequently Asked Questions
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