This game appears to be inactive — its website no longer exists. We marked it inactive on 31 July 2026. We have removed its links, because domains left behind by dead games are often taken over by unrelated sites. It used to live at empires.ashesofmankind.com.
Ashes of Mankind
Set in a dismal future, Ashes of Mankind is a huge universe with two linked games: AoM: Empires and AoM: Citadels. Empires is mostly concerned in developing and marketing original cosmetics and technology that affect the Citadels game, a creative PvP PvE extraction game FPS.
Extraction-shooter FPS gameplay with both PvP and PvE modes
Cross-game progression — cosmetics and tech from Empires affect Citadels
Large sci-fi universe with a dystopian future setting
Has an official website for the Empires game
Heavy focus on developing and selling cosmetics and technology
Blockchain listed only as 'Other', so the chain is unclear
Extraction PvP means player-vs-player loss pressure that not everyone enjoys
Little public detail available beyond a short overview
Our verdict on Ashes of Mankind
Ashes of Mankind is not a single game but a two-part universe built around a shared economy. AoM: Empires is the strategic and production layer, where players build and market original cosmetics and technology; AoM: Citadels is the extraction shooter — a PvP and PvE FPS — where those items actually get used. The stated hook is the link between them: what one side of the project manufactures is meant to show up in the other side's firefights.
That structure is the most interesting thing here and also the biggest question mark. An extraction FPS lives or dies on moment-to-moment gunplay and on whether losing your gear feels fair, and a production layer feeding into it only works if the shooter has enough players to give those goods value. The available material describes the ambition and the grim far-future setting, but says little about how combat handles, how extraction rules work, or how the two games are balanced against each other. The developer is not identified in the information at hand, and the project's blockchain is listed only vaguely.
It is worth a look if you like extraction shooters and are curious about crafting economies that span more than one client. Players who want a self-contained shooter, or who would rather not engage with a linked marketplace, should look elsewhere.
This is our own editorial assessment. We do not score games — ratings come from players.
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ASHES-OF-MANKIND
Ashes of Mankind
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