In Brief:
- CCP Games published patch notes for EVE Frontier Founder Access 0.6.5.0, adding new modules including the Transponder and the Fuel Blister.
- It’s the second patch in as many weeks, following 0.6.4.0 on July 22, which added the Stuttergun weapon and the Thrust Overdrive module.
- Both land inside Cycle 6: Sanctuary, running on the paid Founder Access client CCP is porting from an EVM testnet to Sui.
CCP Games shipped patch 0.6.5.0 for EVE Frontier's Founder Access client, adding two new modules and a set of improvements to the Sanctuary cycle.
“Introducing a handful of improvements & new modules, including the Transponder and the Fuel Blister!” the studio said in a post on X pointing players to the notes.
Patch notes for 0.6.5.0 are now available! Introducing a handful of improvements & new modules, including the Transponder and the Fuel Blister!
Read the notes here: https://evefrontier.com/en/news/patch-notes-founder-access-0-6-5-0-sanctuary…EVE FrontierView on X ↗
CCP didn’t publish stat figures for either module in the announcement post.
Second patch in as many weeks
0.6.5.0 follows 0.6.4.0, which CCP released July 22. That patch introduced the Stuttergun weapon type and the Thrust Overdrive module, overhauled the Needle laser and cleared a batch of defect fixes.
Both fit the cadence the studio laid out in July, when it told players a run of “offensive and defensive” updates would roll out over consecutive weeks, with the specifics shaped by community testing feedback.
A mid-season drop is scheduled for Aug. 18. CCP has described it as “better tools in a bigger toolbox,” and said it adds character shell modules built around survival plus gravity hazards from black holes and rifts.
What Sanctuary changed
Cycle 6 went live June 25 with a full server reset and a five-day free trial. It rebuilt the game around modular vessels assembled from interchangeable parts, and it reworked the opening experience.
The cycle also scattered Dormant Gates across starter systems. Riders can repair, reenergize and reactivate them to open routes into new star systems.
Enemy behavior got a pass too. Ferals compete for resources, defend key areas and react to what players do, while Leeches attach to ships and pull resources off their targets. Leeches can later become optional mini-bosses called Wreck Stalkers.
Stars became active hazards in Sanctuary, stacking heat on exposed vessels. Distance and line of sight govern how fast that heat builds, and wrecks, rocks and structures give cover.
And the fuel economy runs on LUX, which Riders exchange with a test version of $EVE to pick up Mining Lenses. Those pull Crude Matter out of rifts, which refines into fuel.
The Sui port
CCP announced on Oct. 8, 2025, that EVE Frontier would be built on Sui, the Layer-1 network from Mysten Labs. The move scrapped earlier plans centered on an Ethereum Layer 2.
The original testnet ran on EVM and was written in Solidity, and that build became the foundation of the current Founder Access client. CCP has been porting it to Sui since, picking up zkLogin for native account abstraction and Sponsored Transactions along the way.
The studio cited Sui’s speed and its onchain object model as the fit for a universe of tens of thousands of star systems. The game is designed to support multiple tokens, including an EVE utility token.
CCP has said it won’t restrict transactions that happen outside the game, and it describes EVE Frontier as a game that uses blockchain rather than a blockchain game.