In Brief:
- Sky Mavis launched a guide contest for Axie: Den of Mysteries with 1,000 bAXS in prizes split across video and thread/infographic categories, with 10 winners in each.
- Entries must be beginner-friendly guides covering what DoM is, how to play, what players can earn and any tips. Submissions are due May 22 at 11:59 p.m. PHT.
- First place in the video category pays 175 bAXS. First place in the thread/infographic category pays 115 bAXS.
Sky Mavis is running a 1,000 bAXS creator contest tied to the launch of Axie: Den of Mysteries, the roguelike dungeon crawler that went live on Ronin on April 30.
The brief is straightforward: produce a beginner-friendly guide that answers “What is Axie: DoM and how can I start today?” Entries should cover what the game is, how to play, earning mechanics and any tips or tricks.
Format and rules
Accepted formats include X threads, articles, videos (capped at three minutes) and infographics or visual explainers. Creators must post on X and tag @playAxieDOM. Posting on additional platforms is optional.
Entries are submitted through a Google Form. Multiple submissions are allowed, but only one entry per creator qualifies for prizes. The deadline is May 22 at 11:59 p.m. PHT (10:59 a.m. EST).
Prize breakdown
The contest splits into two categories with 10 winners each.
Video: first place takes 175 bAXS, second gets 120, third gets 85, fourth and fifth receive 40 each and sixth through 10th earn 28 each.
Thread/infographic: first place takes 115 bAXS, second gets 80, third gets 55, fourth and fifth receive 30 each and sixth through 10th earn 18 each.
Winners will be announced in the Axie Creator Program Discord. Judging is at Sky Mavis’s discretion.
About the game
DoM was built by Onchain Heroes and runs on Ronin. Players buy Keys at roughly $2 each with ETH, AXS, RON or USDC, then enter the Den as a character called Buba with 100 Stamina. Every move costs one Stamina. Runs last three to five minutes and involve fighting enemies, collecting loot and deciding whether to push deeper or extract.
Three loot types drive the economy. Treasure accumulates across a week and pays out in USDC proportionally at the weekly reset. Shards track separately, with $5,000 in bAXS split among the top 100 collectors each week during the first four weeks. Blessings pay out instantly in USDC when players defeat the Werewolf, a boss that spawns between floors seven and 15 with an 8% spawn rate per floor. Mega Blessings pay 2% of the entire Blessing Pool.
Ninety percent of Key revenue flows back to players: 60% to the Weekly Prize Pool, 30% to the Blessing Pool and 10% as a studio rake. Sky Mavis seeded the launch with $20,000 in bAXS across the first four weeks.
Spending more Keys per run multiplies every loot drop. Three Keys triples pickups. Fifteen Keys boosts Blessing odds by 1.97x. Buba is the only playable hero at launch, with additional heroes planned.