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About IN – match3
What is IN?
IN is a fantasy MMORPG from the studio OnGame that settles its fights with match-3 combat. The official site calls it a cross-platform MMORPG with match-3 mechanics, and the whitepaper places it on the Aptos blockchain. Every player starts with a free hero generated at registration in the lowest, gray grade.
How to play
Battles take place on a 5 by 8 board of gems. Players swap neighbouring gems to line up three of a colour, and each colour triggers an effect: red is an auto-attack, blue an auto-skill, yellow builds mana for a special skill, green restores health and purple splits between attack and mana. A fight is won by bringing the opponent's life to zero. Around the battles sit hunting, mining gems and resources, defending cities from monster raids, dungeons, rifts, towers, arena PvP, clans and world bosses. Heroes rise through grades from gray to gold and gain levels, stats and skills. Weapons and armour are crafted, upgraded and sold to other players in the in-game market.
Economy and ownership
TIN is the project's utility token and premium currency, with a maximum supply of 100 million. It pays for VIP time, reward boxes and auctions of buildings and top-rarity gear. Heroes can be converted to NFTs on request, which takes them out of play until another player buys one and brings it back. The roadmap lists a closed beta in May 2023 and the game start in June 2023, with chapters 1 to 12 still being released. The site does not list specific devices.
Our verdict
Despite the name, this is not a casual puzzle app. "IN – match3" is a cross-platform MMORPG from a Hong Kong studio that uses a match-three grid as its combat system: you clear tiles to land hits, then carry that combat into monster hunts, PvP ladders, clan fights and world-boss raids. Gear is crafted rather than farmed from drops, and city-building unlocks are meant to be chosen collectively, so the board is the smallest part of a much larger progression loop.
The framing is the interesting bit — a tile grid is a genuinely low-friction way into MMO systems on mobile and PC. Working against it is the weight of the web3 layer: a TIN token, hero and boost NFTs, and Genesis-style packs whose bonuses are consumed on activation, all stacked on a combat loop that repeats quickly. The project has also moved around, launching on Aptos and later relaunching on Immutable, and the team has publicly taken servers down after finding a flaw in its authorisation module, with the project listed as paused at points since. Check the developer's own site and social channels for current status before spending anything.
It suits players who want MMO grind wrapped in a puzzle interface and accept early-stage, token-first projects. Anyone after a polished match-three game will find the puzzle side thin.
This is our own editorial assessment. We do not score games — ratings come from players.
IN – match3 pros and cons
What we like
4 pros- Proven match-3 game mechanic with broad appeal
- Aptos blockchain enables fast, low-cost transactions
- Allows secure in-game asset trading
- Offers cryptocurrency rewards for gameplay
What to watch
4 cons- No website provided or accessible
- Generic boilerplate description with no unique details
- No information on tokenomics, launch status, or actual playability
- Tournaments mentioned but no specifics on format or rewards
Frequently Asked Questions
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