BITMINER is not a mining game in the pickaxe sense — it is an idle economic simulator built on Ronin, where the "machines" are NFTs. Players assemble a stack of Miners, Nodes, Farms and Validators, each of which occupies a functional slot in the on-chain economy rather than acting as cosmetic collectibles, and yield accrues from how that portfolio is composed and maintained rather than from moment-to-moment skill.
What works is the fit between theme and chain. Ronin's low fees make the frequent small claims and adjustments this genre demands actually affordable, which is the failure point for equivalent games on costlier networks. The asset tiering also gives the economy a legible progression ladder, so a new player can see what the next purchase is meant to do.
What does not work is the entry cost and the trust it requires. Progress begins with buying NFTs, so upfront capital, not play, sets the ceiling; and the developer describes the economy as "living" and adjusting to player activity, meaning emission rates can move under you. Public detail on the team behind it is thin.
It suits Ronin holders comfortable with yield-style Web3 assets and willing to track numbers. Players wanting a game to actually play should look elsewhere.