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Crypto Games > Blog > Crypto Games > News > Myth Legends Launches on CROSS Gamechain With Mythcoin Token and Daily Minting Cap
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Myth Legends Launches on CROSS Gamechain With Mythcoin Token and Daily Minting Cap

Staycalm4now By Staycalm4now - Owner Last updated: June 23, 2026 3 Min Read
We may include affiliate links in our content, meaning we could earn a commission—or receive blockchain-based assets—if you click a link and make a purchase or take a specific action. Additionally, we use generative AI to help draft and refine our posts for clarity and grammar. All content is fact-checked and reviewed by a human editor before publication.
Myth Legends Launches on CROSS Gamechain With Mythcoin Token and Daily Minting Cap
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In Brief:

Contents
GameplayHow Mythcoin worksEcosystem context
  • Myth Legends, a collectible RPG from Soul Dargon Limited, launched on the CROSS gamechain on June 22 at 12:00 UTC, adding a new title and a new token, Mythcoin, to the Nexus-backed ecosystem.
  • The game blends idle progression with real-time strategic combat across four classes and seven races. Hero talents are enhanced through a Golden Tree system fueled by Ruby, the core in-game resource.
  • Mythcoin enters circulation through a Coin Convert feature that mints tokens from Ruby via a burn mechanism, capped at 1,000 coins per player per day.

Myth Legends went live on the CROSS gamechain on June 22, bringing a collectible RPG from Soul Dargon Limited and its on-chain token Mythcoin into the Nexus ecosystem. The launch follows Chaos W and Seal M on CROSS as the latest title onboarded to the gamechain.

Nexus, the KOSDAQ-listed DevCo behind CROSS Protocol, provides the on-chain infrastructure, tokenization pathway and ecosystem integrations. Soul Dargon Limited built the game and its economy.

Ad image Ad image

Gameplay

Myth Legends combines idle progression with real-time strategic combat. Players assemble teams from a roster spanning four classes and seven races, building synergies across class roles and racial traits. The game rewards composition and team-building over single-character power.

Heroes grow through gameplay and unlock special talents enhanced using treasure essence drawn from the Golden Tree system. The design leans into long-form team progression rather than individual character grind.

How Mythcoin works

Ruby is the core in-game resource. Players earn it through the Ruby Mine (an idle production system that scales with level progress), daily and weekly missions, achievements, arena gameplay and cross-server leagues and guild battles.

Ruby feeds the Golden Tree system for hero talent enhancement. It also serves as the bridge to on-chain value through the Coin Convert feature, which mints Mythcoin via a burn mechanism tying on-chain token supply directly to in-game activity.

To control inflation, Mythcoin carries a personal daily minting cap of 1,000 coins. Players acquire it either by minting through Coin Convert or by trading on a DEX.

Ecosystem context

Myth Legends is the latest in Nexus’s onboarding cadence for CROSS. Chaos W launched in late April with over 960,000 pre-registrations. Seal M on CROSS preceded it. Nexus also recently announced Frost Kingdom as its first solo-published external title and is acquiring ONE Store, Korea’s homegrown app marketplace with more than 38 million installs, to build out domestic and global game distribution.

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TAGGED:AllCROSS GamechainMyth LegendsMythcoinrssSeal M
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By Staycalm4now
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George Tsagkarakis, known as Staycalm4now is a professional author in the crypto gaming industry since early 2018. He has experienced all the growth of Blockchain Gaming and helped multiple projects achieve their goals and established a player base. He is the co-founder of egamers.io and now the Founder and owner of CryptoGames.gg He is also the COO of MyStage, an AI x Crypto Startup.
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