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Moku Ships L.E.A.F. Card Burn Machine, Pack Battles and Club Boosts in Grand Arena Update

Moku Ships L.E.A.F. Card Burn Machine, Pack Battles and Club Boosts in Grand Arena Update

Moku's Grand Arena rolled out new mechanics including the L.E.A.F. Machine and Pack Battles.🍃 @Moku_HQ's L.E.A.F. converts cards to Luck at Standard (500) or Premium (4,000) tiers ⚔️ Pack Battles pit players head-to-head, winner takes both sets of cards 💎 Pack prices reset, 24-hour club boosts live, class change lock pushed to 2 hours#Moku #Web3Gaming

George Tsagkarakis 2 min read
Contents 1 sections
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In Brief:

  • Moku’s Grand Arena ARENA $0.00001718 ▼ -29% added the L.E.A.F. Machine, a card-burning mechanic that converts cards into Luck currency for rolling new ones at two tiers: Standard (500 Luck, Epic or higher) and Premium (4,000 Luck, Legendary or higher).
  • Pack Battles let players queue into head-to-head matchups where the higher-value pack wins both sets of cards.
  • Card pack prices returned to previous levels (24 Lucky Pack at 30,000 Gems), club owners can now buy 24-hour boosts for members, and the class change/respec lock moved from one hour to two hours before contests.

Moku rolled out a Grand Arena update introducing three new features: a card burn-and-reroll system, player-versus-player pack battles, and purchasable club boosts.

L.E.A.F. Machine

The L.E.A.F. Machine lets players burn cards for Luck, a new currency used to roll for replacements. Each card yields a set amount of Luck based on its type and rarity. bRON cards cannot be burned.

Two-roll tiers are available. Standard costs 500 Luck and awards Epic or higher cards. Premium costs 4,000 Luck and awards Legendary or higher. Drop rate probabilities are viewable in-game. Burns process on-chain, so Luck balances may take a moment to update. Failed transactions return the original cards.

Pack Battles

Pack Battles pit two players against each other in a pack-opening contest. Each player enters with a card pack, either one they already own (non-boosted) or a newly purchased one. Cards auto-reveal, and the player whose pack scores higher in points takes the opponent’s cards. Ties are broken by the rarest single card. If that’s also tied, the pot splits.

Entry costs match the card pack price, and players earn mXP as normal on pack purchases. The mode is accessible from the “More” dropdown in the top navigation.

Club boosts and other changes

Club owners can now buy 24-hour boosts for their members, including lucky mochi and card discounts. Only one boost per type can be active at a time, and only one snack boost can be applied simultaneously.

Card pack pricing reverted to previous levels, with the 24 Lucky Pack back at 30,000 Gems. The class change and respec timer was extended from one hour to two hours before contest start.

Draft mode is still in development. Moku said it will be “released soon.”

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George Tsagkarakis

George Tsagkarakis, known as Staycalm4now is a professional author in the crypto gaming industry since early 2018. He has experienced all the growth of Blockchain Gaming and helped multiple projects achieve their goals and established a player base. He is the co-founder of egamers.io and now the Founder and owner of CryptoGames.gg He is also the COO of MyStage, an…

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