LORDNINE: Infinite Class
This project is active, but we could not find a released build to play. The links below go to the team's own site and channels, which is where a launch would be announced.
LORDNINE: Infinite Class
What is LORDNINE: Infinite Class?
LORDNINE: Infinite Class is a free-to-play fantasy MMORPG built on the Klaytn blockchain. The game operates as a large-scale multiplayer experience across web and mobile platforms (Windows, Android, iOS), where players engage in combat, exploration, and player-versus-player encounters. By integrating blockchain technology, the game enables cryptocurrency rewards for active players, creating a play-to-earn economy alongside traditional gameplay.
How to play LORDNINE: Infinite Class
The game's core innovation is its "infinite class" system, which eliminates rigid class restrictions. Rather than locking players into a single archetype, LORDNINE: Infinite Class allows characters to freely switch between different weapons and abilities mid-battle. This flexibility rewards tactical thinking and adaptation, particularly in PvP matches where players must respond to opponents' strategies in real time. The mechanic encourages experimentation across multiple combat styles rather than forcing specialization.
LORDNINE: Infinite Class platforms & availability
LORDNINE: Infinite Class is accessible across web browser, Windows PC, Android, and iOS, providing players with multiple entry points regardless of device. This cross-platform availability makes the game accessible whether playing at a desk or on mobile.
LORDNINE: Infinite Class tokenomics & earning
The game rewards players with Tether (USDT), a stablecoin on the Klaytn blockchain. This play-to-earn integration ties gameplay activity directly to blockchain-based value, though actual earnings depend on time invested, skill level, and market conditions. The model appeals to players seeking both entertainment and potential financial returns.
Free-to-play with no entry barrier
Flexible infinite class system with mid-battle skill switching
Large-scale fantasy MMORPG with player-versus-player combat
Earn crypto rewards in Tether
PvP-focused gameplay can disadvantage new/casual players
Rewards limited to single token (Tether only)
Time-intensive MMORPG model typical of the genre
No public data on active player base or server health
Our verdict on LORDNINE: Infinite Class
LORDNINE: Infinite Class is a Korean free-to-play MMORPG from NX3GAMES, published by Smilegate through its STOVE platform. It launched in Korea and Taiwan in 2024 before a Southeast Asian rollout in mid-2025, and it runs on Unity with full PC-mobile cross-play. Structurally it is a fairly traditional grind-and-loot MMO — dungeons, field bosses, open-world PvP — rather than anything experimental.
The "infinite class" hook is the genuine differentiator. Instead of picking an archetype at creation, you unlock skills from scrolls tied to weapon types and recombine them freely across dozens of classes and abilities, with resets available at any time. One character can be rebuilt for a new dungeon or a PvP matchup instead of levelled from scratch.
The crypto layer is narrower than the play-to-earn label suggests. There is no token faucet paying you to log in; trading runs through NEXT Market, a player-to-player item marketplace operated by LINE NEXT that settles in USDT on the Kaia chain. Income is whatever other players will pay for what you farm, with the usual market volatility, and cash-out is awkward where local exchanges do not support USDT on Kaia.
It suits players who already enjoy long-session Korean MMO progression and want a sanctioned route to sell their drops. Anyone expecting passive yield should look elsewhere. Availability is region-locked, so check your country first.
This is our own editorial assessment. We do not score games — ratings come from players.
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