In Brief:
- MineX said 6,292 players joined its Minecraft server this year from more than 100 countries, and that all of them now hold a Solana wallet.
- The server generates the wallet on a player’s first connection, secured by an email address instead of a seed phrase, using GameShift (official site) and MetaKeep.
- MineX takes 5% on marketplace trades, settles in USDC and says it doesn’t want to release a token.
MineX said 6,292 players joined its Minecraft server this year, from more than 100 countries, and that every one of them walked away with a Solana wallet.
“Every one of them now has a @solana wallet. For most, it was their first,” the project said in a post on X.
6,292 players joined our Minecraft server this year, from more than 100 countries.
Every one of them now has a @solana wallet. For most, it was their first.
We are going for the next million.@MineXView on X ↗
“We are going for the next million,” it said.
The count is up from the 2,500 unique players MineX reported in a post on May 16. Both figures are the project’s own; MineX doesn’t publish an independent audit of them.
Players don’t set up the wallet
They never see it being made. A wallet is generated on first connection to play.minex.gg, tied to the player’s Minecraft account and secured with an email address. No seed phrase is issued.
MineX’s privacy policy describes the arrangement as non-custodial. Keys sit with GameShift and MetaKeep, and MineX said it never holds or controls them. Every transaction has to be approved through an email one-time password.
Coinflow handles card payments, bank transfers and KYC/AML checks. Tebex is merchant of record for direct purchases. MineX said it has no access to full payment card details, bank account information or the identity documents players hand Coinflow for KYC.
Items mint themselves
Loot drops, quest rewards and crafted gear are minted to Solana automatically. When a player lists one on the marketplace, they pick between in-game currency and real money.
MineX takes 5% of the trade and the seller keeps 95%. The project compares that to the 30% it says PayPal-based item trading costs players, and points to account bans and scams as the other half of the problem it claims to solve.
There’s no token. MineX said it doesn’t want one and settles in USDC instead, with no APY and no ponzi mechanics. It sells cosmetics and premium features, and said neither confers a gameplay advantage.
An explorer at scan.minex.gg lets anyone search items by name, browse a player’s inventory by username and trace full ownership history, along with rarity and stats.
The team’s last server hit $95 million
MineX’s founders built Minecraft servers before they built anything on a chain. Their first blockchain server was Earncraft, launched in 2021, which reached a $95 million market cap. They said they learned from their mistakes there.
A co-founder, Roberto, runs a Minecraft YouTube channel. MineX said one of its co-founders has a Minecraft channel with more than 100,000 subscribers, has scaled multiple Minecraft servers and belongs to Superteam Spain.
The project is part of Superteam Japan and Superteam Spain, and the team are DreamNet Hackathon winners. MineX also said the biggest Minecraft channel in China is building a minigame inside the server.
The EULA sits underneath all of it
MineX runs on Java Edition and works on recent versions. There’s also a browser build with limited features for players who don’t want to install anything.
Mojang’s commercial usage guidelines bar using Minecraft to generate cryptocurrency or other real-world currency. MineX’s pitch, printed at the top of its own site, is that trading items for cash on its server won’t get anyone banned.