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Atia’s Legacy will launch on PC, Android and iOS as Sky Mavis moves next playtest to PC

George Tsagkarakis 3 min read
Contents 4 sections
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In Brief:

  • Sky Mavis said Atia’s Legacy will be multiplatform, with Android and iOS supported at full release.
  • The next playtest will focus on PC, the official Axie Infinity (official site) account said on X.
  • After the first playtest, the team had described the game as mobile-first and said a public PC version might launch if demand justified it.

Atia’s Legacy will ship on PC, Android and iOS. The next playtest of the Axie Infinity AXS $1.34 ▲ +16.1% MMO will focus on PC, Sky Mavis said.

“Atia’s Legacy will be multiplatform!” the official Axie Infinity account said in a post on X. “We’re focusing on PC for the next playtest, but both Android and iOS will be supported for the full release.”

Axie Infinity@AxieInfinity · Oct 3, 2026

Atia’s Legacy will be multiplatform!
We’re focusing on PC for the next playtest, but both Android and iOS will be supported for the full release.

Read the post on X

The post didn’t give a date for the next playtest or a full release date.

From mobile-first to PC

The PC focus reverses the order of the game’s early tests. Those builds went to phones first.

In its AMA recap after Playtest 1, Sky Mavis described Atia’s Legacy as a mobile-first game built for phones rather than a scaled-down PC port. The team said it had internal PC builds for Mac and Windows. But it said a public PC version might launch only if demand justified it.

It also said controller support would come later, once gameplay stabilized.

Three playtests so far

Playtest 1 was an invite-only alpha for 1,000 selected community members. It ran from Sept. 25 to Oct. 2, 2025, and was mobile-only. iOS players joined through TestFlight, and Android players installed an APK.

Playtest 2 went live April 8, 2026, after Sky Mavis pushed it back from a mid-March target to give the team more development time. It stayed on iOS and Android.

That build overhauled combat. Players controlled a single Axie instead of a squad of three, which opened up roles like tank, support and damage dealer. It added five new weapons, new bosses and a risk-it-all extraction dungeon. Players who lost all their HP there lost their equipped items and could have their Axie permanently deleted. They could extract early or push deeper for bigger rewards.

PC first appeared in Playtest 3. The test ran on iOS, Android and PC, with players downloading the game through App.axie and signing in with an email and invite code.

PvP and a paid tournament

Playtest 3 focused entirely on real-time PvP. Sky Mavis said the goal was to introduce the mode and stress-test server latency when large numbers of players queued at once.

Matches put eight players into a five-minute free-for-all. The first to 10 kills, or the player with the best kill-to-death ratio, won.

Sessions ran from July 2 at 04:00 UTC through July 4 at 18:00 UTC. A session for Mystic Axie owners only wrapped up June 30.

The Trial of Eight tournament cost 1 AXS to enter and paid out 2,500 bAXS across three events. The main leaderboard carried 1,500 bAXS. The Kill Race and The Letter Race carried 500 bAXS each.

Entry fees were refundable for players with a valid verified entry who played at least 10 scheduled Playtest 3 matches.

Background

Sky Mavis announced Atia’s Legacy on March 5, 2025. The game is set in Lunacia, and the studio’s first announcement listed it for mobile and PC.

Access to every playtest so far has required an invite code. Sky Mavis has pointed players without one to preregistration, its social channels and the official Axie Discord to hear about future tests.

When the team laid out its Playtest 2 plans, it said it was aiming for a gameplay loop that would hold up over a thousand hours of play, still fun on the 200th hour and not only the second.

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George Tsagkarakis

George Tsagkarakis, known as Staycalm4now is a professional author in the crypto gaming industry since early 2018. He has experienced all the growth of Blockchain Gaming and helped multiple projects achieve their goals and established a player base. He is the co-founder of egamers.io and now the Founder and owner of CryptoGames.gg He is also the COO of MyStage, an…

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