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About Civitas
What is Civitas?
Civitas bills itself as the world's first community-driven 4X strategy MMO (explore, expand, exploit, exterminate) powered by blockchain. The distinguishing idea is that you do not build a city alone. You collaborate with thousands of other citizens to build, develop and advance a shared city, and then compete against other cities for scarce resources. It is announced for PC, Android and iOS.
How to play
Three verbs organise the game. Build: gather and transform the resources available on your land and raise your town from nothing. Expand: acquire additional NFT Lands to increase your economic power and your standing within your city. Earn: trade with players across the world of Civitas to accumulate wealth and influence, and become a leader of your city.
Cities as Sub DAOs
The governance layer is the point the whole design turns on: each city is a Sub DAO, so the more land you hold inside one, the more say you have in how it develops. The Roman framing is deliberate: civitas was full Roman citizenship, prized by those who had it and coveted by those who did not, and the game asks which side of that you intend to be on. A whitepaper, an FAQ and a development blog are published openly.
Our verdict
Civitas bills itself as the world's first community-driven 4X strategy game: explore, expand, exploit, exterminate. The twist is that you do not build a city alone. Thousands of players share one city, build and develop it together, and compete with other cities for scarce resources.
The governance layer is the idea worth noticing. Each city is a sub-DAO, so citizens vote on changes, council members and how the city treasury is spent, and the NFT Lands you hold raise both your economic power and your say. Play runs on three verbs: build on your land, expand by acquiring more land, and earn by trading with players across the world of Civitas. The Roman framing fits, since civitas meant full citizenship and the power that came with it.
The design has a clear cost. Influence grows with land, so players who buy more carry more weight, and a city's success depends on how well its citizens coordinate. In-game assets run on a layer-2 network.
It suits strategy players who enjoy politics, alliances and long-term planning with a large group. Players who want a solo city-builder should look elsewhere.
This is our own editorial assessment. We do not score games — ratings come from players.
Civitas pros and cons
What we like
5 pros- Community-driven 4X: explore, expand, exploit and exterminate with thousands of other citizens
- Each city is a sub-DAO, so citizens vote on changes, council members and the treasury
- NFT Lands raise your economic power and your weight in your city
- Announced for PC, Android and iOS
- Whitepaper, FAQ and development blog are public
What to watch
4 cons- Influence in a city grows with the land you hold, which favours bigger buyers
- Progress depends on coordinating with other citizens
- Competition between cities for scarce resources can squeeze small cities
- Owning land and assets needs a wallet
Frequently Asked Questions
What do you do in Civitas?
How do I start playing Civitas?
How do players build wealth in Civitas?
Do I really own my items in Civitas?
Is Civitas worth playing?
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What we checked and when
- Status
- Live The game was online and active when we last checked it.
- Last checked
- Sources
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CIVITAS
Civitas
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Funding rounds2
| Round | Investors | Amount | Date |
|---|---|---|---|
| Funding round | +12 | $20M | — |
|
| $20M | — |



























