Major
This project is active, but we could not find a released build to play. The links below go to the team's own site and channels, which is where a launch would be announced.
Major
In Major, players compete to become the “coolest” by collecting Stars. Your rank in the game is directly influenced by the number of Stars you collect. The game includes various ways to earn Stars, from completing daily tasks to inviting friends and participating in mini-games.
Multiple ways to earn Stars, from daily tasks to mini-games
Built-in social hook: inviting friends earns rewards
Competitive ranking gives a reason to keep playing
Genres are unknown, making the gameplay hard to judge in advance
Blockchain is listed only as "Other" — no specific chain confirmed
Description gives no detail on tokens, NFTs, or any real earning mechanics
Star-grinding via daily tasks and referrals may feel repetitive
Our verdict on Major
Major is a Telegram-style tap-and-task game built around a single currency: Stars. Rather than a conventional game loop, it hands you a set of ways to accumulate them — daily check-ins and tasks, mini-games, and referrals for inviting friends — and ranks players against each other by how many Stars they have banked. The framing is social status: the leaderboard decides who is the "coolest," and everything you do feeds that number.
What works is the clarity. There is no ambiguity about what you are doing or why, the activities are short enough to fit into idle minutes, and the mini-games give the daily routine some variation rather than leaving it as a pure check-in chore. It is also low-friction to start, sitting on the Other chain rather than demanding a wallet setup before you see anything.
What does not work is depth. Progression is arithmetic — more Stars, higher rank — so there is little skill expression, and the referral mechanic means the top of the board rewards recruiting as much as playing. Publicly available detail on the developer, official site, and genre is thin, which makes the project harder to evaluate than it should be.
It suits players who already live in messaging-app games and enjoy a daily social-competitive routine. Anyone wanting real gameplay depth should look elsewhere.
This is our own editorial assessment. We do not score games — ratings come from players.
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MAJOR
MAJOR
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