Sol Village
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About Sol Village
What is Sol Village?
Sol Village is a pixel-art idle RPG on Solana. The official site is solvillage.fun, and the game runs at play.solvillage.fun. You play the lord of a small frontier town. Heroes walk its streets, buy potions and gear in your shops and rest at your inn. They also leave the walls to hunt monsters, and you don't control them while they're out. The site lists 24 hand-made heroes. The official X account, @SolVillageFun, posted the launch schedule for November 5: the SOLV token at 13:00 UTC and the game at 14:00 UTC.
How to play Sol Village
You need a Solana wallet such as Phantom. You sign in by signing a message, which is not a transaction. After you name your town, you open Summon and buy heroes one, five or ten at a time. The docs list these summon odds: Common 70%, Uncommon 20%, Rare 7%, Epic 2.2%, Legendary 0.7% and Mythic 0.1%.
Heroes hunt in the zones around town and earn Coin. You get a share of each kill and of what heroes spend in your shops and at the blacksmith. Coin and Crystal pay for town upgrades such as shops, beds, a training yard and a chapel. While you're away, heroes keep earning Coin and EXP at their recent pace for up to 8 hours, but loot drops only while the game is open. The game is currently built for a PC browser.
Sol Village tokenomics & earning
One summon costs 25,000 $SOLV. You can withdraw Coin as $SOLV at 1 Coin to 1 $SOLV once your chest holds at least 10,000 Coin and 24 hours have passed since your last withdrawal. Each withdrawal costs a 3% fee in Coin plus the Solana network fee, which the FAQ puts at about 0.00001 SOL. $SOLV launched on pump.fun, and the team takes part of the fee on each trade.
Is Sol Village worth playing?
That depends on how much token risk you'll accept. You need $SOLV to start, so what you spend on summons moves with the token's price. The FAQ calls $SOLV a game token whose price can go up and down. It tells players to use only what they can afford to lose and says earnings depend on play time, luck and game updates. The game launched on November 5 and has no mobile layout yet.
Our verdict
Sol Village is a pixel-art idle RPG on Solana. It runs in a PC browser at play.solvillage.fun. You are the lord of a frontier town. Your heroes shop in your stores, sleep at your inn and go out to hunt monsters, and you don't control them while they're out. You earn a share of each kill and of what heroes spend in town. The studio's site lists 24 hand-made heroes.
The town loop is simple. Coin and Crystal pay for shops, beds, a training yard and a chapel. Heroes keep earning Coin and EXP offline for up to 8 hours. The docs publish the summon odds, from Common at 70% down to Mythic at 0.1%. Sign-in uses a signed message, not a transaction.
Cost is the weak point. Every summon costs 25,000 $SOLV, a pump.fun token whose price moves, so building a roster costs more or less from one day to the next. To withdraw, you need at least 10,000 Coin and 24 hours since your last withdrawal, and you pay a 3% fee. The team takes part of the fee on each $SOLV trade. Loot drops only while the game is open, and there is no mobile layout. The FAQ says to use only what you can afford to lose.
It fits Solana wallet holders who like hands-off town management and accept the token risk in a game that launched in early November.
This is our own editorial assessment. We do not score games — ratings come from players.
Sol Village pros and cons
What we like
5 pros- Heroes keep earning Coin and EXP for up to 8 hours while you're away
- Sign-in works by signing a message, not a transaction
- Summon odds are published in the docs, from Common 70% to Mythic 0.1%
- Coin withdraws as $SOLV at 1 to 1, with a Solana network fee of about 0.00001 SOL
- Pixel-art town with 24 hand-made heroes, according to the studio's site
What to watch
5 cons- You need $SOLV to start, and one summon costs 25,000 $SOLV
- The FAQ says $SOLV's price can go up and down and tells players to use only what they can afford to lose
- Withdrawals need at least 10,000 Coin, carry a 3% fee and are limited to one every 24 hours
- Loot drops only while the game is open, and you can't control heroes when they're out hunting
- Built for a PC browser, with no mobile layout yet
Frequently Asked Questions
How do I start playing Sol Village?
How do players earn in Sol Village?
What is the $SOLV token?
Do heroes keep earning when I close the game?
Is Sol Village worth playing?
Available On
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What we checked and when
- Status
- Website online The official website was up when we last checked it.
- Last checked
Token
SOLV
Sol Village
Where to Buy
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