In Brief:
- Kindra, the 3D skilling MMO on Robinhood Chain, is now playable as a Telegram Mini App through @PlayKindraBot.
- Players log in with their Telegram account and pick from three worlds: EU, US and Africa. No password or wallet is required.
- Mounts, cosmetics and crate keys are sold for Telegram Stars inside the app.
Kindra is live as a Telegram Mini App, the studio said Sept. 20 on X. Opening @PlayKindraBot and tapping Play drops the user into the game’s valley with no password and no wallet.
The Telegram account doubles as the login. Players choose between three worlds, labeled EU, US and Africa.
Kindra is now a @telegram Mini App.
Open @PlayKindraBot, tap Play, and you're in the valley: three worlds (EU, US, Africa), your Telegram account is your login, no password, no wallet needed.
Mounts, cosmetics and crate keys sell for Telegram Stars right inside the app and 80%@KindraView on X ↗
Stars in the shop
Mounts, cosmetics and crate keys sell for Telegram Stars from inside the app. The announcement also states an 80% figure tied to those sales, but the post as retrieved cuts off mid-sentence at that point, and Kindra hadn’t published the rest of the terms elsewhere at the time of writing.
Stars are Telegram’s in-app currency for digital goods, introduced June 6, 2024. They’re the only payment method Telegram permits for purchases inside bots and Mini Apps, and developers can convert Stars they earn into Toncoin or use them to buy Telegram ads at a discount.
Wallet stays optional
The Telegram release extends a stance Kindra already takes on the web. The browser version lets anyone play with only a name, and the studio says linking a wallet is needed only for on-chain activity. Skilling, building and multiplayer are free, with the token and on-chain market treated as optional.
The game runs in the browser on desktop and mobile with no download, install or launcher. It ships seven skills that level to 99: Woodcutting, Mining, Fishing, Foraging, Cooking, Crafting and Combat. Quests, bosses, trade roads, a garden, dailies and a market sit alongside them.
Kindra markets itself as the first playable 3D MMO on Robinhood Chain. One of its distinguishing mechanics rewards proximity: gathering near other players and villagers grants everyone up to +60% Kinship XP.
Three currencies
The economy splits into gold, gems and $KINDRA. Gold is the soft currency earned by playing, gems are the scarce mid-tier drop and $KINDRA is the token on Robinhood Chain, at contract address 0xE44951407D2ed8E73dce4b7002908732BC0d0bC3.
Rare mounts, outfits, gear and Founders’ keys trade wallet-to-wallet for $KINDRA, non-custodial, with 95% of each sale going to the seller’s wallet. On the gold marketplace, an 8% tax on every sale is burned from the gold supply. Gold trading never mints or burns $KINDRA, and the studio says it never sells gold. Every coin is earned in-game.
The team frames the token and on-chain items as cosmetic and ownership-focused rather than a source of power. Levels, gear and gold come from playing, and holder perks are described as “flex and convenience, never power.”
The Telegram build doesn’t change any of that. Stars buy mounts, cosmetics and crate keys. It doesn’t buy levels.