In Brief:
- Shard Legends: Clan Wars launched its Imperial Tickets Mining Season on June 8, lasting 42 days until July 20.
- Players earn Imperial Tickets by completing quests, with tickets tied to SLCW token distribution at TGE.
- Two ticket types exist: Silver Tickets (15% of pool) and Gold Tickets (85% of pool), with leaderboards tracking player progress.
Shard Legends launches mining season
Shard Legends: Clan Wars kicked off its Imperial Tickets Mining Season at 12:00 UTC on June 8. This season will run for 42 days, concluding on July 20, allowing players to earn Imperial Tickets through quest completions on the mining board.
Players accumulate points, earning one ticket for every 100 points. Unused points carry over, enhancing opportunities for ticket acquisition. Each ticket guarantees a share of the SLCW token distribution tied to the token generation event (TGE).
Ticket types and reward pool
There are distinct tracks for ticket types. Silver Tickets generate 15% of the reward pool, earned through standard resource quests. Gold Tickets account for 85% of the pool, awarded for completing advanced status quests.
The project emphasizes that 80% of Diamonds spent in the Mining module are funneled to a system bank, which is linked to token liquidity and rewards upon DEX listing.
Gameplay mechanics
All players start with five active Silver Quest slots and one Gold Quest slot, each expandable with Diamonds—costs double for each upgrade. Players can also instantly complete quests or refresh their boards for a fee.
Quest tiers range from T1 Common to T7 Mythic, with increasing point yields that scale up to 100 points at the highest tier.
Hourly leaderboards display the top 10 players for both ticket types, providing updates on ticket requirements to break into the leaderboard.
“It’s a way to keep players engaged and reward their progress,” said a spokesperson for the project.