In Brief:
- Gravity Game Vision launched Ragnarok: The New World across Southeast Asia on July 16, opening the first open-world MMORPG built on the Ragnarok IP.
- The launch is anchored by the Legend Cup, a guild tournament carrying a $1 million prize pool split among the top guilds.
- The game ships with no token or NFT layer, yet it’s being pushed to crypto audiences, with the tournament pitch coming from NFT figure Vicente Almeida.
Gravity Game Vision opened Ragnarok: The New World with a seven-figure hook. The publisher tied the Southeast Asia launch to the Legend Cup, a guild tournament with a $1 million prize pool split among the top-finishing guilds.
The game went live July 16 across Thailand, the Philippines, Singapore, Indonesia and other SEA markets. Steam lists the PC client a day earlier, on July 15.
LEGEND CUP: COMPETE FOR A $1,000,000 PRIZE POOL
Ragnarok: The New World launches globally on July 16, and it's kicking things off with one of the biggest guild tournaments ever!
Legend Cup
$1,000,000 Prize Pool shared among the top guilds
But that's not all! The gameAlemãoNFT | Vicente AlmeidaView on X ↗
“Ragnarok: The New World launches globally on July 16, and it’s kicking things off with one of the biggest guild tournaments ever!” said Vicente Almeida, who posts as AlemãoNFT. He said the prize pool would be “shared among the top guilds.”
What the game is
Ragnarok: The New World is Gravity’s first open-world take on the 2002 MMORPG franchise. Players roam the Midgard continent across one field rather than the stitched maps of earlier entries.
It launches with eight switchable classes, including the debut of the Druid. It’s the first game in the series with flying mounts, and it runs cross-platform on PC and mobile with shared progress. The game is free to play, with in-game purchases.
Almeida billed the rollout as global. It isn’t, yet. The July 16 opening covers Southeast Asia, Taiwan, Hong Kong and Macau got the game on Jan. 15, and Gravity has targeted a worldwide release for the fourth quarter of 2026.
No wallet attached
Here’s the part that matters for this beat. Ragnarok: The New World is a conventional MMORPG. Gravity has announced no token, no NFTs and no on-chain assets for the title, and the Legend Cup pays out in cash, not crypto.
That puts distance between this launch and the Ragnarok games that actually live on-chain. Gravity has licensed the IP to several web3 projects, and those run separately from the Gravity Game Vision release.
The largest is Ragnarok Landverse, built by Maxion and brought to Ronin by Zentry. Ahead of its Ronin deployment, the game reported more than 400,000 players and $15 million in NFT sales, according to figures from Maxion and Gravity. Landverse: Genesis went live on Ronin around the first quarter of 2025 after an earlier soft launch on BNB Chain.
A second title, Ragnarok: Monster World (official site), a tower defense game where players collect and battle Ragmons, also runs on Ronin. Neither shares a team or an economy with The New World.
A bigger sibling on the esports side
The Legend Cup’s headline number matches another recent Ragnarok tournament, though the two aren’t connected. Gravity’s Ragnarok Origin Classic ran the Tyr Cup, a 5v5 event with its own $1 million pool, and held the grand finals July 11 in Bangkok. Team Encore from the Philippines took the $500,000 top prize.
Details on the Legend Cup’s format, guild caps and payout tiers weren’t laid out in the launch materials. Gravity’s Ragnarok: The New World channels have teased the event as the biggest tournament in the game, without publishing a full rulebook.
For crypto players eyeing the prize pool, the appeal is the money and the guild-versus-guild competition, not any yield or ownership layer. The winnings leave the game as fiat.
For all the crypto-native promotion, Gravity has announced no token, no NFTs and no wallet for Ragnarok: The New World.