Planet Mojo
This game appears to be inactive — we checked it by hand. We marked it inactive on 1 August 2026. We have removed its links, because domains left behind by dead games are often taken over by unrelated sites. It used to live at www.planetmojo.io.
Planet Mojo
Planet Mojo is a mysterious alien world where players will compete with their NFT-owned customized teams in player versus player (PvP) play and earn games.
Auto battler format keeps matches simple and low-input
Multiplayer PvP gives ongoing competitive play
NFT-owned teams let players customize and truly own their roster
Runs on Polygon, a low-fee chain for cheap transactions
Polygon-only, so no access for players on other chains
Auto battler pace means limited direct control during matches
PvP focus offers little for players who prefer solo play
Public details are thin beyond a broad premise, leaving depth unclear
Our verdict on Planet Mojo
Planet Mojo is an auto battler set on an alien world, built around squads of NFT-owned characters that players customise and then send into player-versus-player matches. It runs on Polygon and is free to play, so the entry point costs nothing beyond a wallet — the ownership layer sits on the team you assemble rather than on access to the game itself.
The auto battler format is a sensible fit for this kind of design. Matches resolve themselves once units are placed, which keeps sessions short and puts the emphasis on roster building and positioning rather than reflexes — exactly the decisions that owned, tradeable units are meant to influence. Choosing Polygon also keeps transaction costs low enough that moving pieces between teams is not a barrier.
The catch is that the same structure makes the collection layer hard to separate from the competition. Where teams are assets, a well-funded roster is an advantage the free entry point does not offset, and how far that goes depends on balance choices a description cannot answer. No developer is publicly listed here either.
It suits players who already enjoy squad-building autobattlers and want their roster to be genuinely theirs. Players wanting hands-on combat should look elsewhere.
This is our own editorial assessment. We do not score games — ratings come from players.
Frequently Asked Questions
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Planet Mojo
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Investors
Backers and capital partners supporting Planet Mojo.
Metavest Capital
Merit Circle Investor
NGC Ventures
Animoca Brands
Spartan Group
Sfermion
RW3 Ventures
Republic Crypto
Polkastarter
Momentum 6
Fourth Revolution Capital
Courtside Ventures
Collab+Currency
Big Brain Holdings
Alchemy Ventures
Community
No community links available yet.
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